Get
the Hint
While the design of the
face is important in making it readable on-screen, it's
also vital the screen fonts be well hinted.
At its most basic level hinting
(or, more accurately, instructing) a font is a
method of defining exactly which pixels are turned on in
order to create the best possible character bitmap shape
at small sizes and low resolutions. Hints are necessary
because the numbers of pixels (dots on screen) available
to display a font at small sizes is so small that one
pixel on or off can totally change the way a letter
displays. A curve can become a blob. The stem of one
letter may appear two pixels wide while another is only
one pixel wide, causing words to look extremely uneven.
While many fonts are
"auto-hinted" using generic instructions, fonts
requiring especially clean screen display require manual
hinting. It's not glamorous, but it's absolutely
essential to clean on-screen type.
Verdana and Georgia were
hinted by Tom Rickner, a type designer
and expert hinter for Monotype. According to Rickner,
there are "several man-months" of hinting in
each typeface.
DWH: Were any
special software tools used to hint these faces?
All of the hinting was
completely done by hand. Hinting by hand allows the
TrueType instructor to carefully coordinate between the
various styles in a family, assuring consistency and
uniformity where desired.
DWH: What
sizes were most important in terms of hinting?
The three critical sizes
were 8, 10 and 12 point on Windows, which are 11, 13 and
16 ppem (pixels per em) respectively. Although the hints
work at all sizes, I spent the most time on these three
sizes, ensuring that the TrueType faithfully reproduced
Matthew Carter's hand-edited bitmaps. A great deal of
time was also spent on the other sizes from 9 to 16 ppem.
DWH: How long
did the process take?
It was somewhat of an
iterative process. Matthew would provide me with the
outlines of key characters, which were then hinted to see
how well they worked with the bitmaps. Occasionally
modifications were made to either the outlines or bitmaps
before the rest of the character set was completed. As
Jelle Bosma, a fellow hinter at Monotype has said,
hinting TrueType is like playing Tetris... you can always
improve your score, but you can never win!
DWH: Did
Carter's technique of starting his design with bitmaps,
then created outlines to be hinting back to the bitmaps,
make the hinting process easier?
It gave me a target to
hit. Rather than spending time thinking about what the
best pixel pattern was for a particular letter, I spent
my time figuring out how to create with hints what
Matthew had done in pixels. And since Matthew was
unconstrained by the hinting technology, he created the
best possible bitmaps for me to match. In some cases it
took more time to create those shapes with hints, but I
think we got a superior product in the end.
DWH: Do you
think that the complexity and time required for the kind
of hinting used in Verdana will cause fewer typefaces to
be designed for the screen, or will it just create a
market for expert hinters?
As users become
accustomed to a certain level of quality, it will be
expected of publishers to provide that level
consistently. And why not? With the amount of reading we
are having to do on screen nowadays, it should be as
pleasurable an experience as possible.
DWH: Is
TrueType the best format for hinting--does it offer the
most options or the ability to create your own hinting
mechanisms?
Absolutely. No other
format is as powerful as TrueType. It is the only option
if you want hand-tuned bitmap quality without bitmaps.
TrueType has gotten a
bum wrap primarily because of the huge numbers of poorly
converted fonts which were dumped on the market early on.
Most of these fonts were hinted automatically with a
retail application, and as a result, the quality of
screen image wasn't any better than Postscript Type One,
and in many cases it was worse.
TrueType was also seen
as a threat to many Postscript users who had a huge
financial investment in Type One fonts. They were afraid
that they might need to purchase new versions of their
fonts. That fear has been proven to be unfounded. You can
use either or both today. And with Adobe and Microsoft
announcing OpenType, the distinction is going to become
moot, and hopefully the concern over which data type you
are using will be unimportant. All that should really
matter in the end is the quality of your type.
DWH: How many
"expert hinters" do you estimate there in the
world to expertly hint new faces for the screen?
This is a tough one. I
would estimate there are somewhere between 75 and 100
people who have had some level of experience in the
hinting of fonts. Of those I would say a couple dozen are
capable of what we refer to as "core" quality
hinting, the kind of quality which a company like Apple
or Microsoft is looking for in the fonts they ship with
System software. A couple dozen experts isn't a lot when
you consider the increasing demand for this level of
TrueType.
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